Catacomb (DOS)

This article is for the port of the top down game for DOS; for other uses see Catacomb



Catacomb for MS DOS and IBM PC compatibles was released in December 1990 on Big Blue Disk #50. An expanded version for the Apple II and later the Apple IIGS launched in 1991 as Catacombs. The PC graphics are sharper, and have support for CGA and EGA graphics modes. It only features ten levels, as opposed to fifteen on the Apple II, with an extra thirty available in the sequel Catacomb II.

All the PC Catacomb titles, including the Catacomb 3D games, were distributed legally by Flat Rock Software through their own web store and via GoG.com; they are now put out by Catacomb Games. The source code to the game was released by Flat Rock in June 2014 under the GNU General Public License in a manner similar those done by id Software and partners.

Story
In the game the player assumes the role of the magician Petton Everhail, who is contacted by Terexin, High Wizard of the Kieralon, who tells how the Kieralon Empire has fallen and how the player must travel to the Kieralon Palace to collect and split his treasures.

Gameplay
Catacomb consists of ten levels in the DOS version. To progress to the next level the player must step through a magic teleportation mirror. These mirrors are usually behind a locked door, requiring a key to advance. There are four different attacks: Fireball, Super Fireball, Bolt (powerful strike in one direction), Nuke (powerful strike in all four directions).

The Fireball and Super Fireball attacks can be cast an infinite number of times. The Bolt and Nuke consume a scroll each time they are cast. The player starts the game with three Bolt scrolls and two Nuke scrolls. Additional scrolls are scattered through the levels. There are five different enemies: Goblin, Skeleton, Ogre, Gargoyle and Dragon.

Walkthrough
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Reception
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