Nemesis's Keep

Nemesis's Keep is the second level (slot two) of Catacomb 3D (1991). It is set in the entrance to Nemesis's fortress.

Walkthrough
Wn7-EVTaHVM

Messages

 * Keep Entrance
 * Main Hall
 * Northern Passage
 * Guard Post
 * Southern Passage
 * Gate Room

Enemies Present

 * Orcs

Items Present

 * Red Key
 * Cure Potions
 * Treasure Chests
 * Bolts
 * Nukes

Trivia

 * The messages help try and flesh out some verisimilitude, with guard posts implying the outer defences.
 * A keep (from the Middle English[[ kype) is a type of fortified tower built within [[:wikipedia:Castle|castles during the Middle Ages by European nobility. Scholars have debated the scope of the word keep, but usually consider it to refer to large towers in castles that were fortified residences, used as a refuge of last resort should the rest of the castle fall to an adversary.