Sentry Eye



The robotic counterpart to the Evil Eye, the Sentry Eye, also known as the Running Eye, is a robotic foe that appears in Catacomb Apocalypse. While it is an enemy (complete with its own attacks), its main role is to indirectly help the player. Sentry Eyes will often be found navigating a fixed path throughout the levels they appear in; they will deviate from this path only if provoked (which is actually relatively easy to do by accident).

Most of the time, the path the Sentry Eye follows, if the player chooses to follow them, will lead to Keys or other valuables, making them the rare example of an enemy that isn't necessarily hostile to the player. Unfortunately, Sentry Eyes have a bad tendency to stray into the player's line of fire, resulting in the Sentry Eye turning hostile and firing at the player.

In Catacomb Apocalypse
In general, Sentry Eyes are best left alone.

Once provoked, the Sentry Eye is effectively a smaller, faster, robotic version of the Evil Eye from Catacomb Abyss and Catacomb Armageddon. They have the same number of Hit Points (15) and use the same strategy of spamming weak projectiles at the player. Unfortunately their small size makes them much harder to hit, and they have a propensity for appearing alongside threatening enemies like Cyber Poxes,Walking Tanks, and Cyborg Demons quite often, further escalating the those enemies present.

Thankfully, even after being provoked, the Sentry Eye still prefers to follow its route, though they will take pot-shots at the player once aggravated. If you abolutely must take a Sentry Eye down, simply observe their patrol route and then line them up in such a way that you can hammer them with shots. Due to their sheer movement speed, Zappers are often a good choice for helping to wear them down fast.

Like their predecessors, they require the Red Jewel to detect on the Crystal Sphere.