Sentry Eye



The robotic counterpart to the Evil Eye, the Sentry Eye is actually two different monsters in one! These two monsters share the same stats, differing only in behavior.

They are one of the fastest enemies in the entire Catacomb series, and they appear only in Catacomb Apocalypse.

They resemble small mechanical eyes with a red iris, floating ominously over the ground.

In Catacomb Apocalypse
Sentry Eyes come in two varieties: The passive Running Eye variant, and the aggressive Shooting Eye Variant.

Both versions have 15 Hit Points and an attack similar to the Evil Eye - a rapid volley of lightning projectiles - but the Sentry Eye's is much more powerful, doing around 5 damage a hit on average.

Both versions of the Sentry Eye will only show up on the Crystal Sphere if the player has the Purple Jewel.

Running Eyes
Running Eyes are not hostile (Usually) and are, for the most part, content to zip around the level. They actually have a very specific pattern, and, if followed, they will usually lead the player to critical items, such as Keys, and sometimes, the entrances to hidden areas.

They first appear in The Fire Node of Time and they have a noted tendency to show up on the more confusing levels, such as The Wizards Maze.

While they are normally not hostile, Running Eyes have an infamously bad tendency to stray into the player's line of fire during a firefight and accidentally tanking a barrage of shots intended for another enemy. While it's extremely rare, they can fire on the player, especially if provoked. Usually, however, they'll be too busy following their prescribed route. If you absolutely must kill one for some reason, the player is best off following one's route to line up shots along its travelling vector, and firing on them rapidly to bring them down fast.

They're usually best left alone.

Shooting Eyes
Appearing first on The Computer Core, Shooting eyes have the exact same attack pattern and behavior as the Evil Eye in the other Catacomb games, and will aggressively pursue (and fire on) the player. Worse, they appear not only in large groups, where they can pump out even more damage, but they tend to escort Cyber Poxes, one of the most dangerous ranged enemies in the entire Catacomb series.

Whereas the Running Eye variant is best left alone, the Shooting Eye variant is threat that the player has to deal with, ideally before they have the chance to overrun the player. It is vitally important to consider backing off, since these hostile Sentry Eyes do not let up with their firepower and can help wear you down in record time if you aren't careful. As is the case for other dangerous ranged support units (such as the Robot Ants) I highly recommended that you back off, take advantage of the Sentry Eye's movement speed, and separate them from their escort targets. Using this, you can easily take them out in a much more manageable way.