Catacomb Adventure Series

The Catacomb Adventure Series was a trilogy of games that followed from Catacomb 3D. They were not developed by id Software but internally by Softdisk with a new staff for Gamer's Edge, who also made the later Dangerous Dave sequels. All of the games, including the original Catacomb titles, are now distributed legally by Flat Rock Software through their own web store and via gog.com. Flat Rock have also released the source code for the games under the GNU General Public License in June 2014 in a manner similar those done by id and partners. This has lead to the creation of the source port ReflectionHLE which ports all of the 3D Catacomb games to modern systems, as well as other games using the TED mapping format. Another project, CatacombGL, is an enhanced OpenGL port for Microsoft Windows.

The credits for the series are Mike Maynard, James Row, Nolan Martin (programming), Steven Maines (art direction), Carol Ludden, Jerry Jones, Adrian Carmack (art production), James Weiler, Judi Mangham (quality assurance), and id Software (3D imaging effects). The series' development head, Greg Malone, later became creative director for Duke Nukem 3D and also worked on Shadow Warrior for 3D Realms. Department heads Mike Maynard and Jim Row, meanwhile, would co-found JAM Productions (soon joined by Jerry Jones), the creators of Blake Stone using an enhanced Wolfenstein 3D engine.

The series also introduced an item called Crystal Hour Glasses, which would temporarily freeze time and allow the player to stage shots to destroy enemies upon the resumption of normal time, pre-dating later bullet time features in games such as Requiem: Avenging Angel and Max Payne.

Reception
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Series

 * Catacomb Abyss
 * Catacomb Armageddon
 * Catacomb Apocalypse