Giant Ant



A new monster native to the jungles around The Towne of Morbidity, the Giant Ant is an aggressive, if unimaginative foe.

They resemble massive crimson ants of prodigious size.

In Catacomb Armageddon


The second enemy the player will encounter in Catacomb Armageddon, Giant Ants have a relatively low damage output (one of the lowest of any Catacomb monster, in fact), but they are tough nuts to crack, boasting 15 hit points, and because they are relatively large, they have a tendency to actively get in the way of the player, effectively acting as moving cover for other enemies and blocking the player's line of fire. When killed, they flop on their back and twitch their legs in the air.

Giant Ant Eggs can be found throughout the dungeons, and will often hatch into Giant Ants when the player is in the room long enough. Ant eggs are invincible until the occupant hatches, and the Ant inside does not show up on the Crystal Sphere until the Ant hatches, so the Giant Ant is remarkably good at ambushing the player. In large groups, they'll try to surround the player and wear them down with light attacks, a situation that occurs quite often in The Ant Colony.

Giant Ants are there mostly to run interference for other enemies and to wear down a player. In big groups, their low damage output means they should be prioritized last if possible, since while they look dangerous, they really aren't, and are simply tough to kill. If a player absolutely needs to take them down quick, a single Zapper or Xterminator can take one out and help thin out their ranks.

In Catacomb Apocalypse
The Giant Ant does not return, but its futuristic counterpart shows up.

Trivia

 * The Giant Ant appears to be based on Fire Ants of the Solenopsis genus.
 * The queen of the Giant Ants is never encountered.
 * The Giant Ant is one of only two enemies (the other being the Treant) whose corpse has animation.