Wizard



Wizards are powerful-if-diminutive spellcasters in the employ of Nemesis, following his experiments with Time Magic in Catacomb Apocalypse.

They are powerful ranged attackers. They resemble Goblins with a robe, hat, and magic staff.

In Catacomb 3D
The Wizard is a new foe, and one that very quickly helps establish that Catacomb Apocalypse is not going to be like the other games so far. They're somewhat slow compared to the evasive mages, and they fire less frequently. However, they do more than twice as much damage with every shot and they have considerable health for such an early enemy, at 10 hit points. While they're easier to hit, this statline makes them much more dangerous than previous enemies, necessitating the player move fast and think on their feet to deal with these enemies quickly. Big groups are better handled with Zappers.

They require the Green Jewel to appear on the Crystal Sphere. When destroyed, the Wizard evaporates, leaving its clothing behind.