Viper



Sinister serpentine allies of Nemesis, Vipers, also called Gorgons in the game code, are deadly foes native to the jungles around the Lost City.

They resemble women from the waist-up, with four arms, one of which carries a sword. They wear live snakes as clothing.

In Catacomb Armageddon


These sneaky serpents are the exact opposite of the Giant Ant strategically: whereas the Ant is tanky and defensive, frequently taking fire for ther monsters, the Vipers are fast and evasive, with very high damage output. The Viper's damage output is on par with the Two-Headed Demon#In Catacomb Armageddon, and it is much faster than other enemies that appear at this point, making a beeline towards the player once active. Vipers are a priority threat, as a result; if allowed to stick around, they can quickly catch up to the player and do considerable harm.

Even worse, the Viper has borrowed a sneaky trick from the Treant and Killer Rabbit; it often poses as a statue, which is immune to damage until it activates. As is the case with other two monsters, not all of these statues are necessarily Vipers, but most will be, and they will not show up on the Crystal Sphere until they activate. They're prone to using this trick to bushwhack the player and get in sneaky hits from behind. Thankfully, Vipers are comparatively fragile, with only 10 hit points, making them easy to focus down.

Vipers require the Green Jewel to see on the crystal sphere.

Trivia

 * The Viper is one of the only female monsters in the entire Catacomb series, alongside the Succubus.
 * While descriptions of Gorgons vary across Greek mythology and occur in the earliest examples of Greek literature, the term commonly refers to any of three sisters who had hair made of living, venomous snakes, as well as a horrifying visage that turned those who beheld her to stone. Traditionally, while two of the Gorgons were immortal, Stheno and Euryale, their sister Medusa was not and she was slain by the demigod and hero Perseus.