The Chamber of the Evil Eye
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The Chamber of the Evil Eye (also known as Bloody Chamber of Evil Eyes) is the eleventh level (slot ten) of Catacomb Armageddon (1992). It is set in a sulphurous hellscape.
Walkthrough[edit]
Level Warp Codes
- 0: The Towne of Morbidity
- 1: The Dark Forest
- 2: The Garden of Forgotten Souls
- 3: The Lost City of the Damned
- 4: The Temple of Vipers
- 5: The Torture Chambers
- 6: The Demon Hold
- 7: The Ant Colony
- 8: The Hall of the Wretched Pox
- 9: The Lair of the Succubus
- 10: The Chamber of the Evil Eye
- 11: The Flaming Inferno
- 12: The Subterranean River
- 13: The Crystal Maze
- 14: The Ramparts of Nemesis
- 15: The Fortress of Nemesis
- 16: The Passage to the Surface
"This map has the nice theme of some hell-hole made from blood and sulfur. The main enemies here are again the beholders - but there are three Nemesis clones there as well! They are extremely easy using the hourglasses - but I didn't want to wait all the time until the timer runs out more than once to show off this feature."
--kraileth
Messages[edit]
- Passage from the Succubus Lair
- Front Hall
- The Axis Chamber
- Southern Hall
- A bloody chamber
- Northern Hall
- Eastern Hall
- Southern Hall
- Hidden treasure room
- Clone Chamber
- Sulphurous Ruin
- The Long Passage of Pain
- Access to the Flaming Inferno
Enemies Present[edit]
Items Present[edit]
Trivia[edit]
- The evil eye is a curse or legend believed to be cast by a malevolent glare, usually given to a person when they are unaware. Many cultures believe that receiving the evil eye will cause misfortune or injury. Talismans created to protect against the evil eye are also frequently called "evil eyes". The idea expressed by the term causes many different cultures to pursue protective measures against it. The concept and its significance vary widely among different cultures, primarily in West Asia. The idea appears multiple times in Jewish rabbinic literature and it was a widely extended belief among many Mediterranean and Asian tribes and cultures.