The Wizard's Garden
From Catacomb Wiki
Jump to navigationJump to search

Map layout of The Wizard's Garden, as visualized in the Wolf3D Data Compiler
The Wizard's Garden is the second level (slot one) of Catacomb Apocalypse (1993). It is set in a grey brick and hedge garden containing grave plots, as well as more areas adorned with Ancient Egyptian style artwork.
Walkthrough[edit]
Level Warp Codes
- 0: The Sanctuary of the Dead
- 1: The Wizard's Garden
- 2: The Council Chamber of Time Wizards
- 3: The Axis of the Time Lords
- 4: The Future Node of Time
- 5: The Fire Node of Time
- 6: The Ancient Node of Time
- 7: The Water Node of Time
- 8: The Wizards Maze
- 9: The Underground Sewers
- 10: The Flooded City
- 11: The Computer Core
- 12: The Chamber of Invisible Horror
- 13: The Encounter Chamber
- 14: The Testing Chambers of Nemesis
- 15: The Passage to the Surface
- 16: First Secret Level
- 17: Second Secret Level
"This map has two themes: One part of it shows the "strange garden"-style and the other an Egyptian theme. There are more gremlins here to fight plus a new enemy: The techno-bug from the future. At the end of the level there's also the first time portal."
--kraileth
Messages[edit]
- Wizard's garden
- A crumbling wall
- Graveyard of the Fallen Heroes
- Hidden niche
- Forgotten Plots
- Lost and Forgotten Chambers
- Graven image of the Most Evil One
Enemies Present[edit]
Items Present[edit]
Trivia[edit]
- Ancient Egyptian art reached a high level in painting and sculpture, and was both highly stylized and symbolic. It was famously conservative, and Egyptian styles changed remarkably little over more than three thousand years. Much of the surviving art comes from tombs and monuments and now there is an emphasis on life after death and the preservation of knowledge of the past. The wall art was never meant to be seen by people other than the afterlife for when they needed them.