They resemble grotesque, flabby green humanoids with lanky limbs and red eyes, intended to spread plague amongst Nemesis' enemies.
In Catacomb Aarmageddon
Poxes have a mere 10 Hit Points, but do an impressive amount of damage in close-combat, and are surprisingly fast relative to their size. They're extremely prone to rushing the player, often forcing their way to the forefront of a gaggle of enemies in order to get to the player first with their filthy claws. Often this works to the player's advantage, as they have low hit points and high damage, making their destruction a priority. They notably have less attack range than other melee-based enemies, so it's often a challenge for them to hit you, even with their high damage.
The Wretched Pox is notable for its rather unusual death animation, whereby it goes bug-eyed as the pressure in its body builds, and ultimately, it detonates in a cloud of gore, leaving only a pair of legs. The Pox is supposed to be able to damage the player and destroy nearby treasures with this explosion, but due to issues with Catacomb Armageddon's engine, this doesn't work, leaving the Wretched Pox as a bizarre melee enemy with a quirky death animation.
Curiously, players have reported the Pox exploding without ever shooting one, usually when it can't get anywhere near a player. The reason for this is unknown.
The Wretched Pox does not return, but its decidedly nastier futuristic equivalent is.
|Characters:||Petton Everhail - Nemesis|
|Enemies:||Zombies - Giant Ants - Treants - Bats - Killer Rabbits - Mages - Skeleton Warriors |
Vipers - Two-Headed Demons - Wretched Poxes - Evil Eyes - Succubi - Sea Serpents
|Items:||Magick Missiles - Cure Potions - Treasure Chests - Keys - Zappers - Xterminators |
Jewels - Crystal Sphere - Gates - Crystal Hour Glasses - Barriers